Sciweavers

236 search results - page 26 / 48
» Building Models of Animals from Video
Sort
View
ICMCS
2005
IEEE
114views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Decentralized periodic broadcasting for large-scale video streaming
Periodic broadcasting (PB) schemes are the most promising solution for building large-scale video streaming services. Existing PB schemes are all built around the traditional clie...
Ka Ki To, Jack Y. B. Lee, S.-H. Gary Chan
ICASSP
2009
IEEE
14 years 2 months ago
Perceptual quality based packet dropping for generalized video GOP structures
Our work builds a general visibility model of video packets which is applicable to various types of GOP (Group of Pictures). The data used for analysis and building the model come...
Ting-Lan Lin, Yuan Zhi, Sandeep Kanumuri, Pamela C...
CGF
2007
139views more  CGF 2007»
13 years 8 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng
BIOWIRE
2007
Springer
14 years 2 months ago
The Topological Fortress of Termites
Abstract. Termites are known for building some of the most elaborate architectures observed in the animal world. We here analyse some topological properties of three dimensional ne...
Andrea Perna, Christian Jost, Sergi Valverde, Jacq...
IWEC
2008
13 years 9 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra