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TLCA
2001
Springer
15 years 8 months ago
Subtyping Recursive Games
Using methods drawn from Game Semantics, we build a sound and computationally adequate model of a simple calculus that includes both subtyping and recursive types. Our model solves...
Juliusz Chroboczek
ILP
2005
Springer
15 years 9 months ago
Deriving a Stationary Dynamic Bayesian Network from a Logic Program with Recursive Loops
Recursive loops in a logic program present a challenging problem to the PLP framework. On the one hand, they loop forever so that the PLP backward-chaining inferences would never s...
Yi-Dong Shen, Qiang Yang
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ICSE
2008
IEEE-ACM
16 years 4 months ago
Answering conceptual queries with Ferret
Programmers seek to answer questions as they investigate the functioning of a software system, such as "which execution path is being taken in this case?" Programmers at...
Brian de Alwis, Gail C. Murphy
ICALP
2003
Springer
15 years 9 months ago
Degree Distribution of the FKP Network Model
Recently, Fabrikant, Koutsoupias and Papadimitriou [7] introduced a natural and beautifully simple model of network growth involving a trade-off between geometric and network obje...
Noam Berger, Béla Bollobás, Christia...
SI3D
2005
ACM
15 years 9 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen