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AIIDE
2006
13 years 10 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
DIGRA
2005
Springer
14 years 2 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
ICC
2007
IEEE
117views Communications» more  ICC 2007»
14 years 3 months ago
Price Negotiation Systems for M-commerce
— As content delivery to wireless devices becomes faster and scalable, it is likely that mobile commerce will constitute a significant portion of digital commerce. In markets, b...
Huafei Zhu, Feng Bao, A. Lakshminarayanan
IWSOC
2005
IEEE
121views Hardware» more  IWSOC 2005»
14 years 2 months ago
Open HW, Open Design SW, and the VC Ecosystem Dilemma
The open model for solutions development is quickly extending from software to other technology areas, such as hardware and services. Specifically, just as open source has spawned...
Juan Antonio Carballo
EOR
2010
88views more  EOR 2010»
13 years 9 months ago
Monge extensions of cooperation and communication structures
Cooperation structures without any a priori assumptions on the combinatorial structure of feasible coalitions are studied and a general theory for marginal values, cores and conve...
Ulrich Faigle, Michel Grabisch, M. Heyne