Sciweavers

960 search results - page 73 / 192
» Business Value Game
Sort
View
FLAIRS
2007
13 years 11 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
SIAMDM
2010
167views more  SIAMDM 2010»
13 years 3 months ago
Domination Game and an Imagination Strategy
The domination game played on a graph G consists of two players, Dominator and Staller who alternate taking turns choosing a vertex from G such that whenever a vertex is chosen by...
Bostjan Bresar, Sandi Klavzar, Douglas F. Rall
ATAL
2008
Springer
13 years 10 months ago
A tractable and expressive class of marginal contribution nets and its applications
Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficien...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
BPSC
2010
166views Business» more  BPSC 2010»
13 years 7 months ago
Case Study on Extending Internet of Services Techniques to Real-World Services
: The Internet of Services promotes distributable, composable and tradeable services as first-class entities. Such services are assumed to encompass the full range from electronic...
Josef Spillner, Ronny Kursawe, Alexander Schill
ICML
2006
IEEE
14 years 9 months ago
Bayesian pattern ranking for move prediction in the game of Go
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
David H. Stern, Ralf Herbrich, Thore Graepel