Sciweavers

960 search results - page 95 / 192
» Business Value Game
Sort
View
MSS
2008
IEEE
96views Hardware» more  MSS 2008»
13 years 8 months ago
Farsighted coalitional stability in TU-games
Abstract. We study farsighted coalitional stability in the context of TUgames. Chwe (1994, p.318) notes that, in this context, it is difficult to prove nonemptiness of the largest ...
Sylvain Béal, Jacques Durieu, Philippe Sola...
CACM
2006
58views more  CACM 2006»
13 years 9 months ago
What is your software worth?
This article presents a method for valuing software, based on the income that use of that software is expected to generate in the future. It applies well known principles of intel...
Gio Wiederhold
ICML
2005
IEEE
14 years 9 months ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
14 years 2 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
ECAI
2004
Springer
14 years 2 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...