Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply si...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Intrusion Detection System (IDS) is an important security enforcement tool in modern networked information systems. Obtaining an optimal IDS configuration for effective detection o...