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CHI
2004
ACM
14 years 7 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
CHI
2007
ACM
14 years 8 months ago
Comicboarding: using comics as proxies for participatory design with children
Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known p...
Neema Moraveji, Jason Li, Jiarong Ding, Patrick O'...
MM
2003
ACM
143views Multimedia» more  MM 2003»
14 years 23 days ago
Approximate matching algorithms for music information retrieval using vocal input
Effective use of multimedia collections requires efficient and intuitive methods of searching and browsing. This work considers databases which store music and explores how these...
Richard L. Kline, Ephraim P. Glinert
AIED
2005
Springer
14 years 1 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
CHI
2008
ACM
14 years 8 months ago
Grounded evaluation of information visualizations
We introduce grounded evaluation as a process that attempts to ensure that the evaluation of an information visualization tool is situated within the context of its intended use. ...
Petra Isenberg, Torre Zuk, Christopher Collins, M....