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ICAD
2004
13 years 9 months ago
Interaction Sound Feedback in a Haptic Virtual Environment to Improve Motor Skill Acquisition
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...
Christian Müller-Tomfelde
DSRT
2009
IEEE
13 years 11 months ago
An Approach for Parallel Interest Matching in Distributed Virtual Environments
—Interest management is essential for real-time large-scale distributed virtual environments (DVEs) which seeks to filter irrelevant messages on the network. Many existing inter...
Elvis S. Liu, Georgios K. Theodoropoulos
INTENSIVE
2009
IEEE
14 years 2 months ago
A Service for Data-Intensive Computations on Virtual Clusters
Digital Preservation deals with the long-term storage, access, and maintenance of digital data objects. In order to prevent a loss of information, digital libraries and archives a...
Rainer Schmidt, Christian Sadilek, Ross King
CGA
2008
13 years 7 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 7 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski