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MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 8 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
ENTCS
2006
168views more  ENTCS 2006»
13 years 8 months ago
A Functional Programming Framework for Latency Insensitive Protocol Validation
Latency insensitive protocols (LIPs) have been proposed as a viable means to connect synchronous IP blocks via long interconnects in a system-on-chip. The reason why one needs to ...
Syed Suhaib, Deepak Mathaikutty, Sandeep K. Shukla...
JUCS
2008
147views more  JUCS 2008»
13 years 8 months ago
Security and Usability Aspects of Man-in-the-Middle Attacks on ZRTP
Abstract: ZRTP is a protocol designed to set up a shared secret between two communication parties which is subsequently used to secure the media stream (i.e. the audio data) of a V...
Martin Petraschek, Thomas Hoeher, Oliver Jung, Hel...
JUCS
2008
113views more  JUCS 2008»
13 years 8 months ago
Enhancing ZRTP by using Computational Puzzles
Abstract: In this paper we present and discuss a new approach for securing multimedia communication, which is based on three innovations. The first innovation is the integration of...
Helmut Hlavacs, Wilfried N. Gansterer, Hannes Scha...
CACM
2005
74views more  CACM 2005»
13 years 8 months ago
Separate handles from names on the internet
Networked communications inherently depend on the ability of the sender of a message to indicate through some token how the message should be delivered to a particular recipient. ...
Michael J. O'Donnell