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CVPR
1998
IEEE
14 years 10 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
EAAI
2007
135views more  EAAI 2007»
13 years 8 months ago
Automatic generation of explanations: AGE
Explaining how engineering devices work is important to students, engineers, and operators. In general, machine generated explanations have been produced from a particular perspec...
Silvia B. González-Brambila, Eduardo F. Mor...
JSS
2011
114views more  JSS 2011»
12 years 11 months ago
An approach to process continuous location-dependent queries on moving objects with support for location granules
Location-based services have attracted the attention of important research in the field of mobile computing. Specifically, different mechanisms have been proposed to process loc...
Sergio Ilarri, Carlos Bobed, Eduardo Mena
HPCA
2008
IEEE
14 years 9 months ago
Address-branch correlation: A novel locality for long-latency hard-to-predict branches
Hard-to-predict branches depending on longlatency cache-misses have been recognized as a major performance obstacle for modern microprocessors. With the widening speed gap between...
Hongliang Gao, Yi Ma, Martin Dimitrov, Huiyang Zho...
SODA
2001
ACM
79views Algorithms» more  SODA 2001»
13 years 10 months ago
Learning Markov networks: maximum bounded tree-width graphs
Markov networks are a common class of graphical models used in machine learning. Such models use an undirected graph to capture dependency information among random variables in a ...
David R. Karger, Nathan Srebro