Sciweavers

4809 search results - page 908 / 962
» CajunBot: Architecture and algorithms
Sort
View
CW
2004
IEEE
14 years 20 days ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa
CAMAD
2006
IEEE
14 years 19 days ago
P2PRealm - peer-to-peer network simulator
Abstract--Peer-to-Peer Realm (P2PRealm) is an efficient peer-topeer network simulator for studying algorithms based on neural networks. In contrast to many simulators, which emphas...
Niko Kotilainen, Mikko Vapa, Teemu Keltanen, Annem...
DATE
2004
IEEE
118views Hardware» more  DATE 2004»
14 years 19 days ago
Distributed Multimedia System Design: A Holistic Perspective
Multimedia systems play a central part in many human activities. Due to the significant advances in the VLSI technology, there is an increasing demand for portable multimedia appl...
Radu Marculescu, Massoud Pedram, Jörg Henkel
DSRT
2004
IEEE
14 years 19 days ago
HLA-Based Distributed Simulation Cloning
Distributed simulation cloning technology is designed to analyze alternative scenarios of a distributed simulation concurrently within the same execution session. The goal is to o...
Dan Chen, Stephen John Turner, Boon-Ping Gan, Went...
ECBS
2004
IEEE
102views Hardware» more  ECBS 2004»
14 years 19 days ago
WASP: A Radio Geolocation System on Highly Resource Constrained Mobile Platforms
In recent years, there has been an increased need for surveillance capabilities in both civilian and military arenas. Mobile unmanned sensor fleets have long been envisioned as a ...
Kumar Chhokra, Ted Bapty, Jason Scott, Simon Winbe...