Many interesting problems, including Bayesian network structure-search, can be cast in terms of finding the optimum value of a function over the space of graphs. However, this fun...
We present an algorithm for the c-approximate nearest neighbor problem in a d-dimensional Euclidean space, achieving query time of O(dn1/c2 +o(1) ) and space O(dn + n1+1/c2 +o(1) ...
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
We consider the problem of approximating a set P of n points in Rd by a j-dimensional subspace under the p measure, in which we wish to minimize the sum of p distances from each p...
Dan Feldman, Morteza Monemizadeh, Christian Sohler...
Variable Hilbert scales are an important tool for the recent analysis of inverse problems in Hilbert spaces, as these constitute a way to describe smoothness of objects other than ...