We describe an interactive system that models regions of an urban environment, such as a group of tall buildings. Traditional image-based modeling methods often cannot model such ...
Edges in man-made environments, grouped according to vanishing point directions, provide single-view constraints that have been exploited before as a precursor to both scene under...
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
This work explores full registration of scenes in a large area purely based images for city indexing and visualization. Ground-based images including route panoramas, scene tunnels...
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...