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FUNGAMES
2010
13 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
MM
2010
ACM
164views Multimedia» more  MM 2010»
13 years 8 months ago
Visual search applications for connecting published works to digital material
Visual search connects physical (offline) objects with (online) digital media. Using objects from the environment, like newspapers, magazines, books and posters, we can retrieve s...
Jamey Graham, Jorge Moraleda, Jonathan J. Hull, Ti...
ICIP
2010
IEEE
13 years 7 months ago
Fast geometric re-ranking for image-based retrieval
We present a fast and efficient geometric re-ranking method that can be incorporated in a feature based image-based retrieval system that utilizes a Vocabulary Tree (VT). We form ...
Sam S. Tsai, David Chen, Gabriel Takacs, Vijay Cha...
WWW
2007
ACM
14 years 10 months ago
Life is sharable: mechanisms to support and sustain blogging life experience
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
Yun-Maw Cheng, Tzu-Chuan Chou, Wai Yu, Li-Chieh Ch...
APGV
2006
ACM
140views Visualization» more  APGV 2006»
14 years 3 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...