Sciweavers

909 search results - page 44 / 182
» Calibration-Free Augmented Reality
Sort
View
CW
2006
IEEE
14 years 4 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
ISMAR
2006
IEEE
14 years 3 months ago
Support system for guitar playing using augmented reality display
Learning to play the guitar is difficult. We proposed a system that assists people learning to play the guitar using augmented reality. This system shows a learner how to correct...
Yoichi Motokawa, Hideo Saito
OZCHI
2006
ACM
14 years 3 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
ISVC
2005
Springer
14 years 3 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond
ICAT
2003
IEEE
14 years 3 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...