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ISMAR
2003
IEEE
14 years 3 months ago
Personal Positioning based on Walking Locomotion Analysis with Self-Contained Sensors and a Wearable Camera
In this paper, we propose a method of personal positioning for a wearable Augmented Reality (AR) system that allows a user to freely move around indoors and outdoors. The user is ...
Masakatsu Kourogi, Takeshi Kurata
ISMAR
2003
IEEE
14 years 3 months ago
ID CAM: A Smart Camera for Scene Capturing and ID Recognition
An ID recognition system is described that uses optical beacons and a high-speed image sensor. The ID sensor captures a scene like an ordinary camera and recognizes the ID of a be...
Nobuyuki Matsushita, Daisuke Hihara, Teruyuki Ushi...
INTERACT
1997
13 years 11 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
HUC
1999
Springer
14 years 2 months ago
Amplifying Reality
Many novel applications take on the task of moving the personal computer away from the desktop with the approach to merge digital information with physical space and objects. These...
Jennica Falk, Johan Redström, Staffan Bjö...
CHI
1996
ACM
14 years 2 months ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson