In this paper, we discuss a Distributed Monte Carlo (DMC) tracking method which achieves real-time and accurate face tracking for wearable active vision systems. The DMC is an ext...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...
In this paper we present how to use the Agent MOdeling LAnguage (AMOLA) to define agent interaction protocols and how to integrate these in an agent model. AMOLA provides the synt...
— We present here a real time active vision system on a PTZ network camera to track an object of interest. We address two critical issues in this paper. One is the control of the...