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» Camera Calibration by Computational Projective Geometry
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CVPR
2008
IEEE
13 years 9 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
WACV
2005
IEEE
14 years 1 months ago
A Factorization Method for Structure from Planar Motion
We propose a factorization method for structure from planar motion using a stationary perspective camera. Compared with [8] for general motion, our work has three major difference...
Jian Li, Rama Chellappa
3DPVT
2006
IEEE
239views Visualization» more  3DPVT 2006»
14 years 1 months ago
Self-Calibration of Multiple Laser Planes for 3D Scene Reconstruction
Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
Ryo Furukawa, Hiroshi Kawasaki
CVPR
2005
IEEE
14 years 9 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
CA
2003
IEEE
14 years 21 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren