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PG
1999
IEEE
15 years 6 months ago
Subdivision Surface Fitting to a Range of Points
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is t...
Hiromasa Suzuki, Shingo Takeuchi, Fumihiko Kimura,...
CGI
1996
IEEE
15 years 6 months ago
Recent Advances in Image Morphing
Image morphing has been the subject of much attention in recent years. It has proven to be a powerful visual effects tool in film and television, depicting the fluid transformatio...
George Wolberg
102
Voted
RT
1997
Springer
15 years 6 months ago
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
SIGGRAPH
1994
ACM
15 years 6 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
SIGGRAPH
1989
ACM
15 years 6 months ago
Hypertexture
This paper will examine hypertexture rendering techniques and will demonstrate how volume data sets may be adapted in order for hypertexture to be applied. Details are given of a c...
Ken Perlin, Eric M. Hoffert