This paper presents an Open Source Vision Library (OpenVL) for hardware acceleration of video-based surveillance systems and other computer vision applications to facilitate low l...
This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon technique...
Yung-Yu Chuang, Aseem Agarwala, Brian Curless, Dav...
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...