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SG
2005
Springer
14 years 3 months ago
Negotiating Gestalt: Artistic Expression by Coalition Formation Between Agents
We present a system using semi-autonomous agents to help artists express ideas. Agents control their representation on a canvas via interactions in agent space. They are given a se...
Kaye Mason, Jörg Denzinger, M. Sheelagh T. Ca...
DIGRA
2003
Springer
14 years 3 months ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
VISUALIZATION
1992
IEEE
14 years 2 months ago
Virtual Spacetime: An Environment for the Visualization of Curved Spacetimes via Geodesic Flows
We describe an implementation of a virtual environment for visualizing the geometry of curved spacetime by the display of interactive geodesics. This technique displays the paths ...
Steve Bryson
CAINE
2007
13 years 11 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
ICPR
2006
IEEE
14 years 11 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon