Sciweavers

1349 search results - page 245 / 270
» Camera Control in Computer Graphics
Sort
View
CG
2005
Springer
13 years 9 months ago
Sketch-based free-form shape modelling with a fast and stable numerical engine
In this paper, we present a feature-based free-form shape modelling technique based on solving a fundamental problem of reconstructing the depth information from 2D sketch planes....
Yong-Jin Liu, Kai Tang, Ajay Joneja
CGF
2004
203views more  CGF 2004»
13 years 9 months ago
A Biophysically-Based Spectral Model of Light Interaction with Human Skin
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Aravind Krishnaswamy, Gladimir V. G. Baranoski
ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
13 years 7 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt
PG
2000
IEEE
14 years 2 months ago
Dynamic PDE Surfaces with Flexible and General Geometric Constraints
PDE surfaces, whose behavior is governed by Partial Differential Equations (PDEs), have demonstrated many modeling advantages in surface blending, free-form surface modeling, and ...
Haixia Du, Hong Qin