Sciweavers

1349 search results - page 249 / 270
» Camera Control in Computer Graphics
Sort
View
130
Voted
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
15 years 10 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
126
Voted
ICIW
2008
IEEE
15 years 10 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
SG
2007
Springer
15 years 10 months ago
Customized Slider Bars for Adjusting Multi-dimension Parameter Sets
Abstract. We propose a meta user interface to design the user interface to tune vector-valued parameters of a given parametrized model. In our framework, the user defines a desire...
Shigeru Owada, Makoto Okabe, Takeo Igarashi, Frank...
153
Voted
BROADNETS
2006
IEEE
15 years 9 months ago
LambdaBridge: A Scalable Architecture for Future Generation Terabit Applications
—LambdaGrid applications as typified by data-intensive collaborative visualization are likely to be the first users of terabit-level networking. This paper features a main enable...
Xi Wang, Venkatram Vishwanath, Byungil Jeong, Ratk...
152
Voted
APGV
2006
ACM
196views Visualization» more  APGV 2006»
15 years 9 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...