We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
Abstract. We propose a meta user interface to design the user interface to tune vector-valued parameters of a given parametrized model. In our framework, the user defines a desire...
—LambdaGrid applications as typified by data-intensive collaborative visualization are likely to be the first users of terabit-level networking. This paper features a main enable...
Xi Wang, Venkatram Vishwanath, Byungil Jeong, Ratk...
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...