Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
In this paper we propose a novel fast fuzzy classifier able to find regular and low distorted near regular texture taking into account the constraints of video stabilization appli...
Arcangelo Bruna, Giovanni Puglisi, Sebastiano Batt...
This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
We present a simple and efficient dense matching method based on region growing techniques, which can be applied to a wide range of globally textured images like many outdoor scen...