We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...
This paper investigates the digital reconstruction of destroyed buildings from small sets of old, uncalibrated photographs. The application domain is the heritage preservation of ...
Christopher de Kadt, James E. Gain, Patrick Marais
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
This paper addresses the registration problem for unprepared multi-planar scenes. An interactive process is proposed to get accurate results using nothing else than the texture in...