Abstract. Non-functional requirements encompass important design concerns such as schedulability, security, and communication constraints. In model-based development they non-local...
Ethan K. Jackson, Dirk Seifert, Markus Dahlweid, T...
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
In this paper, we attempt to study and investigate ontology development and maintenance frameworks from a domain-centric point of view. By frameworks we mean the structures which ...
The goal of this paper is to illustrate how frameworks and patterns address complexities that arise in the design and implementation of high-performance distributed software syste...
Modular and flexible software components can be useful for reuse across a class of domain-specific applications or product lines. By varying the composition of components suited t...
M. Brian Blake, Kevin Cleary, Sohan Ranjan, Luis I...