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» Can Proofs Be Animated By Games
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FUNGAMES
2010
13 years 8 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
TCS
2008
13 years 7 months ago
The complexity of uniform Nash equilibria and related regular subgraph problems
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uniform on its support set. We show that, even for a restricted class of win-lose ...
Vincenzo Bonifaci, Ugo Di Iorio, Luigi Laura
LICS
2009
IEEE
14 years 2 months ago
Dinatural Terms in System F
We provide in this article two characterisation results, describing exactly which terms verify the dinaturality diagram, in Church-style system F and in Curry-style system F. The ...
Joachim De Lataillade
ICCV
2001
IEEE
14 years 9 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
GAMEON
2000
13 years 8 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor