The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
We consider the relationship between size and depth for layered Boolean circuits, synchronous circuits and planar circuits as well as classes of circuits with small separators. In ...
A sequence is nonrepetitive if it does not contain two adjacent identical blocks. The remarkable construction of Thue asserts that 3 symbols are enough to build an arbitrarily long...
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...