Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
Mobility models have traditionally been tailored to specific application domains such as human, military, or ad hoc transportation scenarios. This tailored approach often renders a...
Alberto Medina, Gonca Gursun, Prithwish Basu, Ibra...
Software product-lines (SPLs) are software architectures that can be readily reconfigured for different project requirements. A key part of an SPL is a model that captures the rul...
Jules White, David Benavides, Douglas C. Schmidt, ...
In this paper we develop a computational model of visual adaptation for realistic image synthesis based on psychophysical experiments. The model captures the changes in threshold ...
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shi...
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...