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3DIM
2003
IEEE

Automatic Modeling of Animatable Virtual Humans - A Survey

14 years 5 months ago
Automatic Modeling of Animatable Virtual Humans - A Survey
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process, challenge the problem of automatic modeling. This paper studies the problem and solutions to automatic modeling of animatable virtual humans. Methods for capturing the shape of real people, parameterization techniques for modeling static shape (the variety of human body shapes) and dynamic shape (how the body shape changes as it moves) of virtual humans are classified, summarized and compared. Finally, methods for clothed virtual humans are reviewed. Keywords Human body modeling, animatable models, automatic methods
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord
Added 04 Jul 2010
Updated 04 Jul 2010
Type Conference
Year 2003
Where 3DIM
Authors Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cordier
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