: In a component-based development process the selection of components is an activity that takes place over multiple lifecycle phases that span from requirement specifications thro...
Designing large software systems out of reusable components has become increasingly popular. Although liberal composition of reusable components saves time and expense, many exper...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan, S...
During the last years, the growing application complexity, design, and mask costs have compelled embedded system designers to increasingly consider partially reconfigurable applica...
Graph coloring is the dominant paradigm for global register allocation [8, 7, 4]. Coloring allocators use an interference graph, Z, to model conflicts that prevent two values from ...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...