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JUCS
2008
130views more  JUCS 2008»
13 years 9 months ago
Experimenting the Automated Selection of COTS Components Based on Cost and System Requirements
: In a component-based development process the selection of components is an activity that takes place over multiple lifecycle phases that span from requirement specifications thro...
Vittorio Cortellessa, Ivica Crnkovic, Fabrizio Mar...
JSS
2007
105views more  JSS 2007»
13 years 9 months ago
Composing pattern-based components and verifying correctness
Designing large software systems out of reusable components has become increasingly popular. Although liberal composition of reusable components saves time and expense, many exper...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan, S...
TVLSI
2008
187views more  TVLSI 2008»
13 years 9 months ago
A Design Flow for Architecture Exploration and Implementation of Partially Reconfigurable Processors
During the last years, the growing application complexity, design, and mask costs have compelled embedded system designers to increasingly consider partially reconfigurable applica...
Kingshuk Karuri, Anupam Chattopadhyay, Xiaolin Che...
CC
1998
Springer
111views System Software» more  CC 1998»
13 years 9 months ago
Live Range Splitting in a Graph Coloring Register Allocator
Graph coloring is the dominant paradigm for global register allocation [8, 7, 4]. Coloring allocators use an interference graph, Z, to model conflicts that prevent two values from ...
Keith D. Cooper, L. Taylor Simpson
DAC
2006
ACM
14 years 10 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
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