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» Case Study: A Look of Performance Expression
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PUC
2002
135views more  PUC 2002»
13 years 7 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
BMCBI
2007
207views more  BMCBI 2007»
13 years 8 months ago
Discovering biomarkers from gene expression data for predicting cancer subgroups using neural networks and relational fuzzy clus
Background: The four heterogeneous childhood cancers, neuroblastoma, non-Hodgkin lymphoma, rhabdomyosarcoma, and Ewing sarcoma present a similar histology of small round blue cell...
Nikhil R. Pal, Kripamoy Aguan, Animesh Sharma, Shu...
WIKIS
2009
ACM
14 years 2 months ago
Organizing the vision for web 2.0: a study of the evolution of the concept in Wikipedia
Information Systems (IS) innovations are often characterized by buzzwords, reflecting organizing visions that structure and express the images and ideas formed by a wide community...
Arnaud Gorgeon, E. Burton Swanson
POLICY
2004
Springer
14 years 1 months ago
Cassandra: Distributed Access Control Policies with Tunable Expressiveness
We study the specification of access control policy in large-scale distributed systems. Our work on real-world policies has shown that standard policy idioms such as role hierarc...
Moritz Y. Becker, Peter Sewell
AOIS
2003
13 years 9 months ago
Towards a More Expressive and Refinable Multiagent System Engineering Methodology
In this paper, we improve and extend the MaSE methodology to bridge the gaps in this methodology. First, we propose an improvement process and, based on this process, we report th...
Shiva Vafadar, Ahmad Abdollahzadeh Barfouroush, Mo...