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FDG
2009
ACM
14 years 3 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ICCCN
2008
IEEE
14 years 3 months ago
TRACK: A Novel Connected Dominating Set based Sink Mobility Model for WSNs
—The core functionality of a wireless sensor network (WSN) is to detect deviations in expected normal behavior and report it to the sink. In this paper, we propose TRACK — a no...
Avinash Srinivasan, Jie Wu
IPPS
2008
IEEE
14 years 3 months ago
Large-scale experiment of co-allocation strategies for Peer-to-Peer supercomputing in P2P-MPI
High Performance computing generally involves some parallel applications to be deployed on the multiples resources used for the computation. The problem of scheduling the applicat...
Stéphane Genaud, Choopan Rattanapoka
ASAP
2007
IEEE
133views Hardware» more  ASAP 2007»
14 years 3 months ago
GISP: A Transparent Superpage Support Framework for Linux
Though all of the current main-stream OSs have supported superpage to some extent, most of them need runtime information provided by applications, simulator or other tools. Transp...
Ning Qu, Yansong Zheng, Wei Cao, Xu Cheng
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
14 years 3 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...