This paper addresses the registration problem for unprepared multi-planar scenes. An interactive process is proposed to get accurate results using nothing else than the texture in...
Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms reconstruct three-dimensional surface models on a finite spatial domain. In this paper, we...
Gregory G. Slabaugh, Thomas Malzbender, W. Bruce C...
We present a method for learning appearance models that can be used to recognise and track both 3D head pose and identities of novel subjects with continuous head movement across ...
We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...
Group meetings and other non-desk situations require that people be able to interact at a distance from a display surface. This paper describes a technique using a laser pointer a...