This paper introduces a new architectural approach that supports compiler-synthesized dynamic branch predication. In compiler-synthesized dynamic branch prediction, the compiler g...
David I. August, Daniel A. Connors, John C. Gyllen...
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
The dynamic behavior of rule-based systems (like term rewriting systems 24], process algebras 27], and so on) can be traditionally determined in two orthogonal ways. Either operati...
All-optical packet switching is a promising candidate for future high-speed switching. However, due to the absence of optical Random Access Memory, the traditional Virtual Output ...
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...