A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
In this paper a new learning algorithm is proposed with the purpose of texture segmentation. The algorithm is a competitive clustering scheme with two specific features: elliptic...
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
Abstract. The problem of designing symmetric key cryptography algorithms based upon cellular automata (CAs) is considered. The reliability of the Vernam cipher used in the process ...
Franciszek Seredynski, Pascal Bouvry, Albert Y. Zo...