In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
The principal objectives of next generation wireless communication are the delivery of higher data rate services including video, audio, data and voice signals with worldwide comp...
In this paper a simple but effective approach for parallelization of cellular neural networks for image processing is developed. Digital gray-scale images were used to evaluate th...
This paper presents the implementation of an environment for the evolution of one-dimensional cellular automata using a reconfigurable logic device. This configware is aimed at eva...