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VISUALIZATION
2003
IEEE
14 years 3 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 11 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CODES
2006
IEEE
14 years 4 months ago
Key technologies for the next generation wireless communications
The principal objectives of next generation wireless communication are the delivery of higher data rate services including video, audio, data and voice signals with worldwide comp...
Kyung-Ho Kim
ICPPW
2003
IEEE
14 years 3 months ago
Parallelization of Cellular Neural Networks for Image Processing on Cluster Architectures
In this paper a simple but effective approach for parallelization of cellular neural networks for image processing is developed. Digital gray-scale images were used to evaluate th...
Thomas Weishäupl, Erich Schikuta
ARC
2007
Springer
118views Hardware» more  ARC 2007»
14 years 2 months ago
Simulation of the Dynamic Behavior of One-Dimensional Cellular Automata Using Reconfigurable Computing
This paper presents the implementation of an environment for the evolution of one-dimensional cellular automata using a reconfigurable logic device. This configware is aimed at eva...
Wagner Rodrigo Weinert, César Manuel Vargas...