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» Challenges: an application model for pervasive computing
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KI
2008
Springer
15 years 4 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
MICCAI
2009
Springer
16 years 1 months ago
Mesh Generation from 3D Multi-material Images
Generating realistic geometric models from 3D segmented images is an important task in many biomedical applications. Segmented 3D images impose particular challenges for meshing a...
Dobrina Boltcheva, Mariette Yvinec, Jean-Daniel Bo...
AVSS
2007
IEEE
15 years 10 months ago
Midground object detection in real world video scenes
Traditional video scene analysis depends on accurate background modeling to identify salient foreground objects. However, in many important surveillance applications, saliency is ...
Brian Valentine, Senyo Apewokin, Linda M. Wills, D...
COLING
2000
15 years 5 months ago
Jurilinguistic Engineering in Cantonese Chinese: An N-gram-based Speech to Text Transcription System
A Cantonese Chinese transcription system to automatically convert stenograph code to Chinese characters ix reported. The major challenge in developing such a system is the critica...
Benjamin K. Tsou, K. K. Sin, Samuel W. K. Chan, To...
MIDDLEWARE
2007
Springer
15 years 10 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira