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» Challenges for Network Computer Games
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FOCS
2009
IEEE
14 years 4 months ago
Reducibility among Fractional Stability Problems
— In a landmark paper [32], Papadimitriou introduced a number of syntactic subclasses of TFNP based on proof styles that (unlike TFNP) admit complete problems. A recent series of...
Shiva Kintali, Laura J. Poplawski, Rajmohan Rajara...
CDC
2010
IEEE
117views Control Systems» more  CDC 2010»
13 years 4 months ago
Distributed iterative regularization algorithms for monotone Nash games
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Aswin Kannan, Uday V. Shanbhag
ICPPW
2006
IEEE
14 years 3 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
CIG
2005
IEEE
14 years 2 months ago
Forcing Neurocontrollers to Exploit Sensory Symmetry Through Hard-wired Modularity in the Game of Cellz
Several attempts have been made in the past to construct encoding schemes that allow modularity to emerge in evolving systems, but success is limited. We believe that in order to c...
Julian Togelius, Simon M. Lucas
CDC
2010
IEEE
104views Control Systems» more  CDC 2010»
13 years 4 months ago
Single timescale regularized stochastic approximation schemes for monotone Nash games under uncertainty
Abstract-- In this paper, we consider the distributed computation of equilibria arising in monotone stochastic Nash games over continuous strategy sets. Such games arise in setting...
Jayash Koshal, Angelia Nedic, Uday V. Shanbhag