In this paper, we explore the market-based grid resource trading system from the social perspective and the collaborative computing perspective. We firstly introduce a novel fram...
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
Most influence networks are depicted as nodes and links operating in the manner of a feed-forward neural network where both nodes and links appear to be homogenous in their nature....
— Packet forwarding in Public Transport Networks is particularly challenging due to the high mobility, rapidly changing topology and intermittent connectivity observed in these n...