Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Generally, current network management technologies follow two approaches: ITU-T’s recommendations for Telecommunication Management Network (TMN) and IETF’s Simple Network Mana...
Object-oriented techniques have been along the last decade one of the most useful programming paradigms. However, for distributed embedded systems the semantic gap between the obj...
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...