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» Challenges for Network Computer Games
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NSDI
2010
15 years 4 months ago
Mugshot: Deterministic Capture and Replay for JavaScript Applications
Mugshot is a system that captures every event in an executing JavaScript program, allowing developers to deterministically replay past executions of web applications. Replay is us...
James Mickens, Jeremy Elson, Jon Howell
SENSYS
2010
ACM
15 years 16 days ago
Evolution and sustainability of a wildlife monitoring sensor network
As sensor network technologies become more mature, they are increasingly being applied to a wide variety of applications, ranging from agricultural sensing to cattle, oceanic and ...
Vladimir Dyo, Stephen A. Ellwood, David W. Macdona...
130
Voted
RTSS
2009
IEEE
15 years 9 months ago
Multi-Channel Interference Measurement and Modeling in Low-Power Wireless Networks
Abstract—Multi-channel design has received significant attention for low-power wireless networks (LWNs), such as 802.15.4-based wireless sensor networks, due to its potential of...
Guoliang Xing, Mo Sha, Jun Huang, Gang Zhou, Xiaor...
111
Voted
GD
2005
Springer
15 years 8 months ago
D-Dupe: An Interactive Tool for Entity Resolution in Social Networks
Visualizing and analyzing social networks is a challenging problem that has been receiving growing attention. An important first step, before analysis can begin, is ensuring that...
Mustafa Bilgic, Louis Licamele, Lise Getoor, Ben S...
131
Voted
ILP
2005
Springer
15 years 8 months ago
Deriving a Stationary Dynamic Bayesian Network from a Logic Program with Recursive Loops
Recursive loops in a logic program present a challenging problem to the PLP framework. On the one hand, they loop forever so that the PLP backward-chaining inferences would never s...
Yi-Dong Shen, Qiang Yang