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» Challenges for Network Computer Games
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PAM
2007
Springer
14 years 3 months ago
Packet Capture in 10-Gigabit Ethernet Environments Using Contemporary Commodity Hardware
Abstract. Tracing traffic using commodity hardware in contemporary highspeed access or aggregation networks such as 10-Gigabit Ethernet is an increasingly common yet challenging t...
Fabian Schneider, Jörg Wallerich, Anja Feldma...
CF
2004
ACM
14 years 2 months ago
An architectural framework and a middleware for cooperating smart components
In a future networked physical world, a myriad of smart sensors and actuators assess and control aspects of their environments and autonomously act in response to it. Examples ran...
Antonio Casimiro, Jörg Kaiser, Paulo Ver&iacu...
PODC
2004
ACM
14 years 2 months ago
Balanced binary trees for ID management and load balance in distributed hash tables
We present a low-cost, decentralized algorithm for ID management in distributed hash tables (DHTs) managed by a dynamic set of hosts. Each host is assigned an ID in the unit inter...
Gurmeet Singh Manku
HPDC
2003
IEEE
14 years 2 months ago
Using Views for Customizing Reusable Components in Component-Based Frameworks
Increasingly, scalable distributed applications are being constructed by integrating reusable components spanning multiple administrative domains. Dynamic composition and deployme...
Anca-Andreea Ivan, Vijay Karamcheti
DAC
2007
ACM
14 years 1 months ago
Automotive Software Integration
A growing number of networked applications is implemented on increasingly complex automotive platforms with several bus standards and gateways. Together, they challenge the automo...
Razvan Racu, Arne Hamann, Rolf Ernst, Kai Richter