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» Challenges in a Service-Oriented World
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ICIP
2008
IEEE
14 years 4 months ago
Automatic lattice detection in near-regular histology array images
Near-regular texture (NRT), denoting deviations from otherwise symmetric wallpaper patterns, is commonly observable in the real world. Existing lattice detection algorithms captur...
Brian A. Canada, Georgia K. Thomas, Keith C. Cheng...
ICAT
2007
IEEE
14 years 4 months ago
Exploiting Virtual Objects' Attributes and Avatar's Behavior in DVEs Partitioning
Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities ...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
GI
2007
Springer
14 years 3 months ago
A Semantic Approach for Description and Ranked Matching of Services in Pervasive Environments
: With the recent developments in technology, new and diverse devices are being introduced into the pervasive world. This has raised new challenges for the discovery of devices and...
Ayomi Bandara, Terry R. Payne, David De Roure, Tim...
NETGAMES
2006
ACM
14 years 3 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
NETGAMES
2004
ACM
14 years 3 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi