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CONCUR
2012
Springer
11 years 10 months ago
Making Weighted Containment Feasible: A Heuristic Based on Simulation and Abstraction
Simulation and Abstraction Guy Avni and Orna Kupferman School of Computer Science and Engineering, Hebrew University, Israel Weighted automata map input words to real numbers and a...
Guy Avni, Orna Kupferman
CHI
2008
ACM
14 years 8 months ago
Human-Currency Interaction: learning from virtual currency use in China
What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications f...
Scott D. Mainwaring, Yang Wang 0005
PKDD
2009
Springer
94views Data Mining» more  PKDD 2009»
14 years 2 months ago
OTTHO: On the Tip of My THOught
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 1 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar
CEC
2010
IEEE
13 years 8 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...