Sciweavers

6656 search results - page 1315 / 1332
» Change, Change, Change: Three Approaches
Sort
View
SPEECH
2002
112views more  SPEECH 2002»
13 years 7 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
COGSCI
2008
90views more  COGSCI 2008»
13 years 7 months ago
Using fMRI to Test Models of Complex Cognition
This article investigates the potential of fMRI to test assumptions about different components in models of complex cognitive tasks. If the components of a model can be associated...
John R. Anderson, Cameron S. Carter, Jon M. Fincha...
MMS
2007
13 years 7 months ago
Design and analysis of a demand adaptive and locality aware streaming media server cluster
The wide availability of broadband networking technologies such as cable modems and DSL coupled with the growing popularity of the Internet has led to a dramatic increase in the a...
Zihui Ge, Ping Ji, Prashant J. Shenoy
NECO
2007
150views more  NECO 2007»
13 years 7 months ago
Reinforcement Learning, Spike-Time-Dependent Plasticity, and the BCM Rule
Learning agents, whether natural or artificial, must update their internal parameters in order to improve their behavior over time. In reinforcement learning, this plasticity is ...
Dorit Baras, Ron Meir
PC
2007
118views Management» more  PC 2007»
13 years 7 months ago
Peer-to-peer systems for discovering resources in a dynamic grid
The convergence of the Grid and Peer-to-Peer (P2P) worlds has led to many solutions that try to efficiently solve the problem of resource discovery on Grids. Some of these solutio...
Moreno Marzolla, Matteo Mordacchini, Salvatore Orl...
« Prev « First page 1315 / 1332 Last » Next »