This paper presents a method for robustly measuring temporal morphological brain changes, by means of a 4D image warping mechanism. Longitudinal stability is achieved by consideri...
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...