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NETGAMES
2006
ACM
14 years 3 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
SENSYS
2006
ACM
14 years 3 months ago
Scalable data aggregation for dynamic events in sensor networks
Computing and maintaining network structures for efficient data aggregation incurs high overhead for dynamic events where the set of nodes sensing an event changes with time. Mor...
Kai-Wei Fan, Sha Liu, Prasun Sinha
ICDCS
2005
IEEE
14 years 3 months ago
Timer Interaction in Route Flap Damping
Route Flap Damping is a mechanism generally used in network routing protocols. Its goal is to limit the global impact of unstable routes by temporarily suppressing routes with rap...
Beichuan Zhang, Dan Pei, Daniel Massey, Lixia Zhan...
INFOCOM
2005
IEEE
14 years 3 months ago
Design and implementation of network puzzles
Abstract— Client puzzles have been proposed in a number of protocols as a mechanism for mitigating the effects of distributed denial of service (DDoS) attacks. In order to provid...
Wu-chi Feng, Edward C. Kaiser, A. Luu
WIOPT
2005
IEEE
14 years 3 months ago
An Interactive Transparent Protocol for Connection Oriented Mobility -- Performance Analysis with Voice Traffic
Loss-Free handoff in Mobile Networks is an extensive research area. Mobile IP (MIP) provided a solution to enable a mobile node to roam from one location to another while maintain...
Raid Zaghal, Sandeep Davu, Javed I. Khan