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» Chaos in Wave Interactions
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ECAL
2003
Springer
14 years 1 months ago
Pattern Recognition in a Bucket
This paper demonstrates that the waves produced on the surface of water can be used as the medium for a “Liquid State Machine” that pre-processes inputs so allowing a simple pe...
Chrisantha Fernando, Sampsa Sojakka
MHCI
2009
Springer
14 years 2 months ago
Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
Jérémie Francone, Gilles Bailly, Lau...
JISE
2007
171views more  JISE 2007»
13 years 7 months ago
Association Thesaurus Construction for Interactive Query Expansion Based on Association Rule Mining
This paper presents an interactive query expansion method with association thesaurus, which is mined from the ‘selected web pages’ of users in the query logs. The ‘selected w...
Hahn-Ming Lee, Chi-Chun Huang, Chun-Yen Chao
GRAPHICSINTERFACE
2003
13 years 9 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
VC
2010
217views more  VC 2010»
13 years 6 months ago
Solving the Shallow Water equations using 2D SPH particles for interactive applications
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Hyokwang Lee, Soonhung Han