This paper demonstrates that the waves produced on the surface of water can be used as the medium for a “Liquid State Machine” that pre-processes inputs so allowing a simple pe...
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
This paper presents an interactive query expansion method with association thesaurus, which is mined from the ‘selected web pages’ of users in the query logs. The ‘selected w...
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...