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CHI
2007
ACM
14 years 8 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
ACSD
2004
IEEE
125views Hardware» more  ACSD 2004»
13 years 12 months ago
Comparison of Methods for Supervisory Control and Submodule Construction
Over the last 25 years, methods for supervisory control of discrete event systems and methods for submodule construction based on state machine specifications have been developed ...
Gregor von Bochmann, Bassel Daou
SIROCCO
2008
13 years 9 months ago
Sharpness: A Tight Condition for Scalability
: A distributed system is scalable if the rate at which it completes its computation and communication tasks does not depend on its size. As an example, the scalability of a peer-t...
Augustin Chaintreau
TELSYS
2008
99views more  TELSYS 2008»
13 years 8 months ago
Mote-based underwater sensor networks: opportunities, challenges, and guidelines
Most underwater networks rely on expensive specialized hardware for acoustic communication and modulation. This has impeded wide scale deployments of underwater sensor networks and...
Raja Jurdak, Antonio G. Ruzzelli, Gregory M. P. O'...
DSN
2009
IEEE
14 years 2 months ago
Decoupling Dynamic Information Flow Tracking with a dedicated coprocessor
Dynamic Information Flow Tracking (DIFT) is a promising security technique. With hardware support, DIFT prevents a wide range of attacks on vulnerable software with minimal perfor...
Hari Kannan, Michael Dalton, Christos Kozyrakis